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Programming Chrome Apps: Develop Cross-Platform Apps for Chrome, by Marc Rochkind
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Put your web app design skills to work by learning how to create powerful and portable Chrome Apps. With this practical book, you’ll learn how to build Google’s unique apps to behave just like native apps so they can interact with hardware devices, access external files, and send notifications.
Author Marc Rochkind takes you through a hands-on, objective tour of Chrome Apps, which run on any platform that supports the Chrome browser—including OS X, Windows, Linux, as well as Android and iOS. If you know how to work with HTML, CSS, JavaScript, and the DOM, you’re ready to get started.
- Learn how to build, run, and debug Chrome Apps step-by-step
- Use Chrome Apps to access local files, sync files, and external files
- Take advantage of key-value-pair APIs, including sync storage and IndexedDB
- Use WebSockets, Google Cloud Messaging, and other networking methods
- Display graphics and images with Canvas, SVG, and the Media Galleries API
- Use alarms, context menus, location, the camera, Bluetooth, USB, and other APIs
- Publish apps to the Chrome Web Store with the Chrome Dev Editor
- Sales Rank: #1414821 in Books
- Brand: imusti
- Published on: 2015-01-01
- Released on: 2014-12-22
- Original language: English
- Number of items: 1
- Dimensions: 9.19" h x .62" w x 7.00" l, .0 pounds
- Binding: Paperback
- 274 pages
- O Reilly Media
About the Author
Marc Rochkind has an MS in Computer Science (Rutgers, 1976) and worked for Bell Labs from 1970 to 1982, much of that time on parts of UNIX, especially the Source Code Control System, for which he is well known. His 1985 book, Advanced UNIX Programming, was the first book that explained how to program the UNIX kernel.Since leaving Bell Labs in 1982, he has had several management and non-management positions in various software companies and done lots of consulting. He started a venture-capital-backed company, XVTSoftware, in 1988, that provided tools to allow programmers to develop portable GUI applications—the first such tool. Later, he was the VP of Software at two venture-capital-backed companies, one with an employee-scheduling product, and one with an online-knowledge-base product.He has written four computer-related books:• Expert PHP and MySQL: Application Design and Development (Apress, 2013)• Advanced UNIX Programming, Second Edition (Addison-Wesley, 2004)• Advanced C Programming for Displays (Prentice-Hall, 1988)• Advanced UNIX Programming (Prentice-Hall, 1985)Currently he develops iOS, MacOS, and Windows apps (listed at basepath.com), does some consulting, and writes books.
Most helpful customer reviews
1 of 1 people found the following review helpful.
There are not many sources on Chrome programming, but this book is well written and informative.
By The Colonel
Just about the only book out there to explain how to build Chrome apps. Why build chrome apps? For me, I own an ASUS chrome book and wanted to do a little programming on it. The Google developer site did not give me enough help to get started (I needed real beginner help) so I bought this book. It really explains the difference between web programming and chrome app programming and has answered all of my questions so far. Don't get me wrong, I am not trying to build a competitor to Google Docs. Kudos to O'Reilly for publishing a book on what I think is a niche area.
3 of 4 people found the following review helpful.
This book is not for beginners.
By Ruf
The only reason why I did not give this book five stars is that it is not for beginners. I wish I had read the preface before purchasing this book, because the author clears states that this is an advanced book. I am a systems administrator, and not a developer; however, I do have a very basic understanding of programming. Although this book is a painful read for me, I can clearly see that the author has gone through great lengths to be very thorough. Further, this book has forced me to learn concepts that are needed to understand the book better.
Before you purchase this book, you need to know the following:
1. Callbacks. I had no idea what a callback was prior to reading this book. To understand callbacks, Google, "Callback Hell."
2. Be prepared to consult Mozilla Developer Network and W3Schools if you are a novice.
3. Do the node.js tutorials at the Node School, to better understand callbacks.
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